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Sunday, April 26, 2009
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography.
http://ifile.it/dye5fx3/0240806220.rar
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